(C) 1996 AROS - The Amiga Replacement OS


NAME
#include <proto/utility.h>
STRPTR NamedObjectName()
SYNOPSIS
struct NamedObject * object

LOCATION
In UtilityBase at offset 42
FUNCTION
Return the name associated with a NamedObject.

INPUTS
object
The NamedObject you want the name of.
RESULT
The name of the object will be returned.

NOTES
EXAMPLE
struct NamedObject *no;
STRPTR name;

\* Some other code here *\

name = NamedObjectName( no );

BUGS
SEE ALSO
utility/name.h
INTERNALS
The name is stored in the ln_Name field of the list node.

HISTORY
27.01.1997 ldp
Polish
18.12.1996 iaint
NamedObjects